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	<title>Comments on: How I Do It: Successfully Selling iPhone Games</title>
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	<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/</link>
	<description>iPhone app marketing tips</description>
	<lastBuildDate>Thu, 02 Feb 2012 14:38:16 +0000</lastBuildDate>
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		<title>By: Platypus Studio</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-6968</link>
		<dc:creator>Platypus Studio</dc:creator>
		<pubDate>Mon, 23 Jan 2012 19:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-6968</guid>
		<description>Hey, nice article. We just published the trailer for our IOS game, please check it out here:
http://www.youtube.com/watch?v=aOyokH9UUxY&amp;feature=plcp&amp;context=C38ebbc1UDOEgsToPDskJsllm_KN6KdVfvvWMqxsoa

Regards</description>
		<content:encoded><![CDATA[<p>Hey, nice article. We just published the trailer for our IOS game, please check it out here:<br />
<a href="http://www.youtube.com/watch?v=aOyokH9UUxY&#038;feature=plcp&#038;context=C38ebbc1UDOEgsToPDskJsllm_KN6KdVfvvWMqxsoa" rel="nofollow">http://www.youtube.com/watch?v=aOyokH9UUxY&#038;feature=plcp&#038;context=C38ebbc1UDOEgsToPDskJsllm_KN6KdVfvvWMqxsoa</a></p>
<p>Regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Platypus Studio</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-6967</link>
		<dc:creator>Platypus Studio</dc:creator>
		<pubDate>Mon, 23 Jan 2012 19:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-6967</guid>
		<description>Very nice article. We just published the trailer for our first IOS game, please check it out:
http://www.youtube.com/watch?v=aOyokH9UUxY&amp;feature=plcp&amp;context=C38ebbc1UDOEgsToPDskJsllm_KN6KdVfvvWMqxsoa</description>
		<content:encoded><![CDATA[<p>Very nice article. We just published the trailer for our first IOS game, please check it out:<br />
<a href="http://www.youtube.com/watch?v=aOyokH9UUxY&#038;feature=plcp&#038;context=C38ebbc1UDOEgsToPDskJsllm_KN6KdVfvvWMqxsoa" rel="nofollow">http://www.youtube.com/watch?v=aOyokH9UUxY&#038;feature=plcp&#038;context=C38ebbc1UDOEgsToPDskJsllm_KN6KdVfvvWMqxsoa</a></p>
]]></content:encoded>
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	<item>
		<title>By: Benicio</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-6749</link>
		<dc:creator>Benicio</dc:creator>
		<pubDate>Mon, 02 Jan 2012 18:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-6749</guid>
		<description>Very Nice Tips, I hope this can be the &quot;good high-quality product&quot;:
http://itunes.apple.com/us/app/starfish-collector/id473377365?l=pt&amp;ls=1&amp;mt=8

Regards</description>
		<content:encoded><![CDATA[<p>Very Nice Tips, I hope this can be the &#8220;good high-quality product&#8221;:<br />
<a href="http://itunes.apple.com/us/app/starfish-collector/id473377365?l=pt&#038;ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/starfish-collector/id473377365?l=pt&#038;ls=1&#038;mt=8</a></p>
<p>Regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: imundefinedcoder</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-6498</link>
		<dc:creator>imundefinedcoder</dc:creator>
		<pubDate>Sat, 26 Nov 2011 19:53:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-6498</guid>
		<description>great posting.
I have started developing game on iphone. Please check this:
http://itunes.apple.com/us/app/tap-ball-shine/id478007264?mt=8</description>
		<content:encoded><![CDATA[<p>great posting.<br />
I have started developing game on iphone. Please check this:<br />
<a href="http://itunes.apple.com/us/app/tap-ball-shine/id478007264?mt=8" rel="nofollow">http://itunes.apple.com/us/app/tap-ball-shine/id478007264?mt=8</a></p>
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	<item>
		<title>By: Réussir à vendre de nombreuses copies de son jeux sur iPhone par bees4honey &#124; Gomesbrothers: Le blog</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-6162</link>
		<dc:creator>Réussir à vendre de nombreuses copies de son jeux sur iPhone par bees4honey &#124; Gomesbrothers: Le blog</dc:creator>
		<pubDate>Fri, 05 Aug 2011 09:53:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-6162</guid>
		<description>[...] article est une traduction/résumé d&#039;un article posté sur l&#039;excellent blog &quot;Marketing your App&quot; (avec, bien sûr, l&#039;accord de son auteur). Bees4honey est réputée pour ses différents jeux, [...]</description>
		<content:encoded><![CDATA[<p>[...] article est une traduction/résumé d&#039;un article posté sur l&#039;excellent blog &quot;Marketing your App&quot; (avec, bien sûr, l&#039;accord de son auteur). Bees4honey est réputée pour ses différents jeux, [...]</p>
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	</item>
	<item>
		<title>By: Mat</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-5376</link>
		<dc:creator>Mat</dc:creator>
		<pubDate>Wed, 11 May 2011 17:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-5376</guid>
		<description>Great article, although I would like to add SEO. Creating a great web site that respresents the face of your app that is optimised for search engines. In fact, you should create a web site per platform. We are currently re-designing our web site to be more SEO friendly. We develop our products using the AirPlay SDK, which allows us to develop once and deploy across a wide range of platforms. We developed our first title using the SDK called BattleBallz (http://www.battleballz.com). We have successfully deployed to iOS, Samsung Bada and Android using the same code base and asset base. 

Good luck everyone, marketing is very difficult, so I feel your collective pain :)</description>
		<content:encoded><![CDATA[<p>Great article, although I would like to add SEO. Creating a great web site that respresents the face of your app that is optimised for search engines. In fact, you should create a web site per platform. We are currently re-designing our web site to be more SEO friendly. We develop our products using the AirPlay SDK, which allows us to develop once and deploy across a wide range of platforms. We developed our first title using the SDK called BattleBallz (<a href="http://www.battleballz.com" rel="nofollow">http://www.battleballz.com</a>). We have successfully deployed to iOS, Samsung Bada and Android using the same code base and asset base. </p>
<p>Good luck everyone, marketing is very difficult, so I feel your collective pain <img src='http://www.marketingyourapp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Arif</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-4623</link>
		<dc:creator>Arif</dc:creator>
		<pubDate>Thu, 31 Mar 2011 05:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-4623</guid>
		<description>Hey.....
Thanks for sharing your experience.....
Every one please check out our new addictive physics game tProi:http://itunes.apple.com/us/app/tpori/id422250351?mt=8</description>
		<content:encoded><![CDATA[<p>Hey&#8230;..<br />
Thanks for sharing your experience&#8230;..<br />
Every one please check out our new addictive physics game tProi:<a href="http://itunes.apple.com/us/app/tpori/id422250351?mt=8" rel="nofollow">http://itunes.apple.com/us/app/tpori/id422250351?mt=8</a></p>
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	<item>
		<title>By: Woolcraft</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-4474</link>
		<dc:creator>Woolcraft</dc:creator>
		<pubDate>Tue, 08 Mar 2011 15:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-4474</guid>
		<description>I agree! The hard thing is marketing...
...so, please take a look at my game, Woolcraft

Its a puzzle game with over 200 levels and 4 sheep...

/Patrik Holmstrom</description>
		<content:encoded><![CDATA[<p>I agree! The hard thing is marketing&#8230;<br />
&#8230;so, please take a look at my game, Woolcraft</p>
<p>Its a puzzle game with over 200 levels and 4 sheep&#8230;</p>
<p>/Patrik Holmstrom</p>
]]></content:encoded>
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	<item>
		<title>By: Richard</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-3786</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Thu, 20 Jan 2011 21:53:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-3786</guid>
		<description>Great article, thanks for the info! 

So far developing the game is definitely the easier part of iPhone development these days, getting people to know it&#039;s there - now that IS tricky...

Like others posting up on here, I&#039;m also looking forward to releasing our first iPhone game soon &#039;Chicks vs. Kittens&#039; - check it out from this shameless link:  http://www.gamedigits.co.uk

Go on - help us out, we need a little push to get us going...</description>
		<content:encoded><![CDATA[<p>Great article, thanks for the info! </p>
<p>So far developing the game is definitely the easier part of iPhone development these days, getting people to know it&#8217;s there &#8211; now that IS tricky&#8230;</p>
<p>Like others posting up on here, I&#8217;m also looking forward to releasing our first iPhone game soon &#8216;Chicks vs. Kittens&#8217; &#8211; check it out from this shameless link:  <a href="http://www.gamedigits.co.uk" rel="nofollow">http://www.gamedigits.co.uk</a></p>
<p>Go on &#8211; help us out, we need a little push to get us going&#8230;</p>
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		<title>By: Mr. Mowman</title>
		<link>http://www.marketingyourapp.com/2010/01/how-i-do-it-successfully-selling-iphone-games/comment-page-1/#comment-3312</link>
		<dc:creator>Mr. Mowman</dc:creator>
		<pubDate>Wed, 12 Jan 2011 23:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketingyourapp.com/?p=361#comment-3312</guid>
		<description>Hi and thanx for a great article!

I would like to add that porting your game to several platforms may also increase your rate of success.

Our first game was LawnMowerKids: http://www.lawnmowerkids.com
now also on Mac App Store and soon on PC.

iPhone: http://itunes.apple.com/app/lawnmowerkids/id387179141
Mac: http://itunes.apple.com/app/lawnmowerkids/id411900205?mt=12</description>
		<content:encoded><![CDATA[<p>Hi and thanx for a great article!</p>
<p>I would like to add that porting your game to several platforms may also increase your rate of success.</p>
<p>Our first game was LawnMowerKids: <a href="http://www.lawnmowerkids.com" rel="nofollow">http://www.lawnmowerkids.com</a><br />
now also on Mac App Store and soon on PC.</p>
<p>iPhone: <a href="http://itunes.apple.com/app/lawnmowerkids/id387179141" rel="nofollow">http://itunes.apple.com/app/lawnmowerkids/id387179141</a><br />
Mac: <a href="http://itunes.apple.com/app/lawnmowerkids/id411900205?mt=12" rel="nofollow">http://itunes.apple.com/app/lawnmowerkids/id411900205?mt=12</a></p>
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